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Flame of the firehawk code
Flame of the firehawk code








flame of the firehawk code flame of the firehawk code

Set GD_IncendiaryMaster_ShieldNovaPhoenix DamageTypeDef GD_Amp_Impact Set GD_Shield_Skill_Phoenix:BehaviorProviderDefinition_0.Behavior_Explode_30 Definition GD_ShockMaster_ShieldNova Set GD_Shield_Skill_Phoenix:BehaviorProviderDefinition_0.Behavior_Explode_36 StatusEffectDamage (BaseValueAttribute=GD_ShieldNovaDamage_Shock) Set GD_Shield_Skill_Phoenix:BehaviorProviderDefinition_0.Behavior_Explode_30 StatusEffectDamage (BaseValueAttribute=GD_ShieldNovaDamage_Shock) makes the first nova from FOTFH shock and the rest slag Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.










Flame of the firehawk code